Search found 12 matches

by Smeagain
Sun May 30, 2004 9:40 am
Forum: Area Building
Topic: healing rods
Replies: 6
Views: 18938

But other than that..
What do you think of the idea?
by Smeagain
Fri May 28, 2004 8:26 am
Forum: Area Building
Topic: healing rods
Replies: 6
Views: 18938

healing rods

Not sure if this is the right forum but anyways... Ive been meaning to write this for a couple of weeks but just never got around to it. I noticed a few changes had been applied to the mud when i got back from a recent holiday, obviously to try and balance the game better. But i wondered if maybe th...
by Smeagain
Wed Mar 31, 2004 3:04 pm
Forum: Newsletters
Topic: March 31, 2004
Replies: 8
Views: 20462

Re: March 31, 2004

kiri wrote:
Solomnius: interest for having money in the bank?

Kiri-- as I always say, only if we have bank robberies too :)
Sure.. if we can be the bank robbers ;)

And when it all turns sour.. we could go to bolivia *nodnod*
by Smeagain
Thu Mar 25, 2004 9:37 am
Forum: Code suggestions
Topic: HP stacking
Replies: 49
Views: 78749

I cant help but feel that killing something that is good should lower your align whatever your align is at the time. It would make it easier to become evil than good, but that seems fine to me as it is always easier to be a sinner than a saint. Also noticed that if the scheme you suggest were to be ...
by Smeagain
Thu Mar 25, 2004 7:22 am
Forum: Code suggestions
Topic: HP stacking
Replies: 49
Views: 78749

Just to muddy the waters a little more... Alignment should be based on the alignment of the mob with regards to your alignment. This has been discussed in another thread sometime ago. If you're -900 and kill a -800 mob you killed something better than you, so you should become worse. If you are 400 ...
by Smeagain
Mon Feb 23, 2004 4:02 am
Forum: Newsletters
Topic: February 22, 2004
Replies: 2
Views: 14544

Re: February 22, 2004

Sasarai: An ability or a spell that lets you have vision enough to scan when its raining That would sure be nice. Since Avians are supposed to have such good vision -- and since they're a little light on the skills anyway -- maybe they should get it. Call it "improved scan" or something. alias impr...
by Smeagain
Thu Jan 22, 2004 6:01 am
Forum: Ask Kiri
Topic: spell_weapon
Replies: 15
Views: 33875

Heres another question on the spell weapon topic.... Using a pool cue as an example Object 'cue pool death' type weapon, extra flags spell_weapon. Weight 5, value 0, level 1. Damage is 4 to 7 (average 5). Weapon casts the spell 'faerie fire' on hits. Affects damage roll by 1. If a level 20 player we...
by Smeagain
Tue Oct 14, 2003 4:13 am
Forum: Ask Kiri
Topic: Offhand hits
Replies: 1
Views: 5167

Offhand hits

Why is it that when i'm fighting mobs that are high enough to parry/dodge almost every hit the only hits that make it through are from my crappy offhand? At first i thought it was just sods law or selective perception, but it definately hits or atleast gets past the parry and dodge better than my ma...
by Smeagain
Mon Sep 29, 2003 4:15 am
Forum: Code suggestions
Topic: Alignment
Replies: 34
Views: 58585

*blink*
Is murdering little girls any less evil if you're much bigger than them?
by Smeagain
Mon Sep 29, 2003 2:30 am
Forum: Ask Kiri
Topic: Gear question
Replies: 12
Views: 11718

When you pick them up they do. But you can have money items in your inv if you steal the money item from the mob or order it to give the item to you. How else would the guardian get laid so often? ;)
by Smeagain
Fri Sep 26, 2003 5:20 pm
Forum: Code suggestions
Topic: Humming
Replies: 8
Views: 21463

It prevents sneak, like the glow flag

stupid flags *grumble*
by Smeagain
Sun Sep 21, 2003 7:27 am
Forum: Area Building
Topic: Themes for Areas
Replies: 68
Views: 106398

Not strictly LoTR but certainly Tolkien is Vor's Gondolin area