Search found 57 matches
- Fri Apr 04, 2003 1:43 pm
- Forum: Code suggestions
- Topic: What is Real?
- Replies: 21
- Views: 25206
Hmm, I've never heard anything about "Rime of the Ancient Mariner" being linked to drugs, but in the introduction to "Kubla Khan" Coleridge specfically describes his inspiration for the poem as an anodyne induced dream (He actually says that he composed the whole poem in his dream and then woke up a...
how about the opposite of transform energy? 100 hp is transformed into 100 mana and so on. i think you still have the problem that an elf could use this with cure serious to create an infinite loop changing hp into mana and then healing back. however, this would take time to do plus you might fail ...
- Wed Mar 05, 2003 6:21 pm
- Forum: Races
- Topic: New Dwarf SLIST proposal
- Replies: 35
- Views: 62625
- Thu Feb 27, 2003 2:38 pm
- Forum: Newsletters
- Topic: February 26, 2003
- Replies: 9
- Views: 8222
- Sun Feb 16, 2003 10:08 am
- Forum: Area Building
- Topic: How do I write an area?
- Replies: 10
- Views: 28272
You also might want to know about Alicia's builder at http://www.csc.calpoly.edu/~cbrand/br/ There is also a design guide on that page that you would probably helpful in addition to the Builder's guide on the BR website.
- Sun Feb 16, 2003 10:00 am
- Forum: Ask Kiri
- Topic: Mana Increase
- Replies: 2
- Views: 4072
- Thu Feb 13, 2003 1:47 pm
- Forum: Area Building
- Topic: Themes for Areas
- Replies: 68
- Views: 111095
it was something like the alpha complex or alpha central i think. it had some good equ i think. my memory is really fuzzy on it. [edit: the area i was thinking of was alpha complex. Scavenger's page, which hasn't been updated in almost seven years has directions to it as well some other old areas: h...
- Wed Feb 12, 2003 12:05 pm
- Forum: Code suggestions
- Topic: spec_castillithid
- Replies: 19
- Views: 39253
- Mon Feb 10, 2003 11:23 pm
- Forum: Races
- Topic: Not "classes" exactly.
- Replies: 42
- Views: 70765
- Tue Jan 21, 2003 1:23 pm
- Forum: Area Building
- Topic: Equipment guidelines
- Replies: 8
- Views: 21525
Equipment guidelines
I thought this made more sense as a new topic i think that the guidlines for how powerful an item can be should be reconsidered, particularly the added hp/mana/mv and wether an item is indestruct. an indestruct item is quite valuable, and that in and of itself should count as item points. stat boost...
From the vaults of Xorex :)
SLIST: * changed or new (added) skill/spell ! indicates styles ? indicates possibly (probably) changing skills/spells 2: karate*! 2: kung fu*! 3: five style fist 3: aikido*! 3: kendo*! 4: kick 4: arnis*! 5: concentrate* 5: senjutsu* 6: judo*! 6: juttejutsu*! 6: shotokan-ryu*! 7: laughing buddha 7: k...