ok ok, no insurance, no bank robbers, no insurance premiums......
no inflation - don't want to have to pay an extra 5 gold for a firebreather!
yeah i take my idea back - let's leave the mud's economy alone
Search found 39 matches
- Thu Apr 01, 2004 2:48 am
- Forum: Newsletters
- Topic: March 31, 2004
- Replies: 8
- Views: 21236
- Wed Mar 31, 2004 5:21 pm
- Forum: Newsletters
- Topic: March 31, 2004
- Replies: 8
- Views: 21236
Solomnius: interest for having money in the bank? Kiri-- as I always say, only if we have bank robberies too can't blame me for trying - aren't banks insured these days? even if the bank is robbed my money would still be safe no? if so... sure, bring in the robbers (i spose you could let smeagain b...
- Mon Mar 29, 2004 3:37 am
- Forum: Code suggestions
- Topic: What do you want to see next?
- Replies: 57
- Views: 95985
as we are implemening teleport/summon mobs, would it be extra work to add the same specs to rooms? for example, lets say someone does something wrong in one of my areas and a guardian sees this injustice, the mobs sends your name to the jail which summons you. (no exit, no recall room) just like the...
- Fri Mar 26, 2004 3:55 am
- Forum: Area Building
- Topic: Two top ten lists
- Replies: 9
- Views: 23344
is the list you want similar to the list kiri writes in the thread
http://www.barrenrealmsmud.com/forum/vi ... c&start=15
or was it something else you were after?
http://www.barrenrealmsmud.com/forum/vi ... c&start=15
or was it something else you were after?
- Fri Mar 26, 2004 3:42 am
- Forum: Code suggestions
- Topic: What do you want to see next?
- Replies: 57
- Views: 95985
First things first, how many times have you been incapacitated with -hp, poisoned, cursed, affected by plague and not a single druid within over 100 steps - even if their was you are too stunned to communicate (unless hero or group) and there is nothing you can do about it..... When someone is near ...
- Wed Mar 24, 2004 6:51 am
- Forum: Code suggestions
- Topic: What do you want to see next?
- Replies: 57
- Views: 95985
WOW! this has to be the best thread i have read all year!! mobs that can summon/tele/track - switches/voice activated doors i'll all for it, where do i sign? i now have the inspiration and motivation to continue writing my area i stopped after finding out i couldn't get one of my mobs to flee, heal ...
- Wed Mar 24, 2004 5:36 am
- Forum: Area Building
- Topic: Question regarding enterable & invis objects...
- Replies: 9
- Views: 22793
SoulDrake writes (a movable boulder that requires a specific object to move) that will require a player to remove some objects in order to go through a few thoughts... if someone, lets say a dwf, was carrying 950 weight for eg, they would need 950 worth of space, and if your room could hold 1000 wei...
- Sun Mar 21, 2004 3:39 am
- Forum: Newsletters
- Topic: March 15, 2004
- Replies: 10
- Views: 23595
- Sun Jun 22, 2003 8:05 pm
- Forum: Code suggestions
- Topic: Some Special room ideas
- Replies: 17
- Views: 27064
how about when you reach lev 50, a chest is created in a chest room and you have the only key, a chest that can't hold too much so only your most precious items can be put inside. I know there are many drawbacks to this idea - will have a lot of chests in the chest room for eg, and if keys are lost ...