Search found 33 matches
- Fri Sep 12, 2003 1:18 am
- Forum: Area Building
- Topic: Narrative Content
- Replies: 13
- Views: 27439
I think that narrative content is very important to an area, especially in room descriptions. When writing an area you are, after a fashion, storytelling and interweaving plot into the rooms helps keep your readers interested in the story. Bits and pieces hinted across the area allow players to imme...
- Mon Apr 07, 2003 12:58 pm
- Forum: Area Building
- Topic: Continent Theme
- Replies: 48
- Views: 79137
Preface: This suggestion isn't going to make anybody happy... This belongs more in the other continent thread, but I have more faith it'll get read here, so.. If it wouldn't be too hard to code, since the entire point of this new continent is for it to be difficult and this means as Expressly as pos...
Etiquette
I'm having a feast this next Day of Joy, and I've invited several stunning guests. 8) However, as it turns out I only have enough sets of silverware for seven guests and eight have sent back their RSVP's. :shock: So my question is, do I serve my guests my fine silver, and eat with my hands. Do I sin...