Search found 426 matches

by Everybody
Sat Apr 07, 2012 8:05 am
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Added new skill rummage for kender. Thanks to Brodgar for doing most of the coding on it.
by Everybody
Tue Mar 27, 2012 3:49 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Reworked carry to attempt to resolve "lost carried char" logical bugs and to create an underlying code situation that is more extensible. Updated carry's help to include information about setting down passengers. Found and fixed a complex room current bug that caused flying PCs and mobs to not be pu...
by Everybody
Tue Mar 27, 2012 7:23 am
Forum: Code suggestions
Topic: New working draft for "help rumors"
Replies: 7
Views: 17095

Glad to hear it.

And good to know. I'm sorry your virgin eyes were decimated by such imagery.
by Everybody
Sun Mar 18, 2012 1:41 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Added in single/multi-use keys. Updated the builder's guide tables with the new code I've been adding.
by Everybody
Sat Mar 17, 2012 10:45 am
Forum: Code suggestions
Topic: New working draft for "help rumors"
Replies: 7
Views: 17095

Alright. Thanks for the update.
by Everybody
Wed Mar 14, 2012 8:31 am
Forum: Code suggestions
Topic: New working draft for "help rumors"
Replies: 7
Views: 17095

Is there any further progress on this? I've been doing some area file edits over the last few days, and really would like to get these in.
by Everybody
Tue Mar 13, 2012 9:04 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Added two weather-related imm commands. Curious imms please see immortal notes. Also put assorted currencies in Pern, Kyoto, and Freeport/Isles/Seas. Most shopkeepers in these areas take the new currencies, some exclusively. Moneychangers were added to switch between these new currencies, as well. T...
by Everybody
Fri Mar 09, 2012 9:32 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Added versioning for pfiles and consolidated several previous pfile-related changes.
by Everybody
Thu Mar 08, 2012 1:49 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Changed our single, global weather system to one that is determined and dynamic per-area. This also decluttered some of the other weather-related code. As a note, I've found that the previous fix that fixed an initial dodge/parry halting combat makes for some awkward displays with critical hit and a...
by Everybody
Thu Feb 23, 2012 4:41 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Behind-the-scenes tweaks to the weather/time system, and a couple of speco's occurred. These should be invisible, but please let me know if you experience any issues with teleporting objects or demon gatekeepers. Cleaned up a variety of reported and logged bugs. The largest of these is that combat w...
by Everybody
Sun Feb 05, 2012 3:34 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Fixed a bug in which not all object affects were being properly applied to characters when worn. This issue is more pervasive than expected, so will unfortunately require more extensive updates to fix fully, but the quick fix put in so far should resolve all current issues.
by Everybody
Thu Feb 02, 2012 9:04 pm
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Major changes to the taint skill as far as how it affects enemies.
The poison item type has been added in conjunction with this.
There is now a poison table for builders, much like the liquid table.
Poisons now have a variety of affects.
by Everybody
Thu Jan 26, 2012 8:43 am
Forum: Code suggestions
Topic: Changelog
Replies: 44
Views: 74024

Fixed a crash bug involving mobs drinking from fountains. Thanks to Ducci for finding and reporting it.
by Everybody
Tue Jan 17, 2012 4:09 pm
Forum: Code suggestions
Topic: New working draft for "help rumors"
Replies: 7
Views: 17095

Re: New working draft for "help rumors"

Known issues: The Lamorak rumor is probably bad. It is a rewrite of a bad original rumor. The Lord Vulture rumor breaks the fourth wall flagrantly. I'm waiting for EB to put his foot down before I rewrite. I'm not sure about the lvl 10 Astral Plane rumor. As you can see I went with Brod's revision ...
by Everybody
Fri Jan 13, 2012 11:28 am
Forum: Code suggestions
Topic: Spell ideas
Replies: 1
Views: 11332

Two quick comments:

Stacking buffs are an excellent suggestion, and I'll figure out how to balance them so that they can work.

The elemental shield will have to wait until I can get to implementing damage types, which is a large-scale backend update, and a long ways off, atm.