Or, for the cronically lazy:
Davidbass.net/graphics/
Search found 116 matches
- Thu Mar 06, 2003 11:28 pm
- Forum: Player Creations
- Topic: My artwork
- Replies: 10
- Views: 22074
- Thu Mar 06, 2003 9:04 pm
- Forum: Area Building
- Topic: Themes for Areas
- Replies: 68
- Views: 110524
"Come and live with me in peace and safety, away from all the Wangdoodles and Hornswogglers and Snozzwangers and rotten Vermicious Knids." Especially all those Wangdoodles. Never can tell about them Wangdoodles... Although if I were going with Willy Wonka quotes, there's always, "You can suck 'em an...
- Fri Feb 07, 2003 12:43 am
- Forum: Ask Kiri
- Topic: Combat System
- Replies: 21
- Views: 19146
For those that don't know much about the history of the Merc mud code, it was originally designed with many less levels than we have now. In Merc 2.2 (the publically available code that BR was based on) the max level was 40, so Kiri would be a level 40 IMM. I would be a level 37 IMM. There were no a...
- Fri Feb 07, 2003 12:25 am
- Forum: Ask Kiri
- Topic: Connection at School
- Replies: 19
- Views: 13569
Think of a shell account as a Windows Command Prompt on a remote computer. Shell accounts are accounts on a remote computer. Typically they are limited so you do not have total contol over the computer. Usually they are on a Unix or Linux system. They used to come with your account at most ISPs. Now...
I think that the crux of the matter is that things in BR that increase one stat do so at the benefit of another stat. Sanctuary increases HP at the cost of mana. Giant strength increases strength at the cost of mana. Many items boost one stat and lower another. The problem with mana reserve is that ...
- Thu Feb 06, 2003 11:38 pm
- Forum: Chit-Chat Room
- Topic: Gratz Level Triggers
- Replies: 17
- Views: 19162
- Mon Feb 03, 2003 5:59 pm
- Forum: Ask Kiri
- Topic: Combat System
- Replies: 21
- Views: 19146
I am pretty sure that at this point, no one really knows exactly how the combat system works. Slart has a very good idea and there are several others who have a pretty good idea of how it all fits together. But we occasionally find little quirks here and there that surprise all of us. So I don't thi...
- Mon Feb 03, 2003 5:28 pm
- Forum: Ask Kiri
- Topic: Connection at School
- Replies: 19
- Views: 13569
Well, most basic way is to get the proper client for each port and try connecting to a known computer on the outside. For example, to test the standard Telnet port (23) you could fire up a standard telnet program and try connecting to magic.lib.msu.edu. If you get a screen welcoming you to Michigan ...
- Fri Jan 31, 2003 7:18 pm
- Forum: Ask Kiri
- Topic: Connection at School
- Replies: 19
- Views: 13569
That's still assuming that his school hasn't blocked the telnet and/or SSH ports. Hopefully they haven't (after all, they have many, many legitimate uses). But if they have blocked those ports, someone offering an account will only be part of the solution. And I will be of little help with the other...
- Fri Jan 31, 2003 6:00 pm
- Forum: Ask Kiri
- Topic: Connection at School
- Replies: 19
- Views: 13569
Well, the Java solution won't work. Even if you download the Java app, the computer you are using it on will still try to make a connection over port 8000. I think it's safe to assume that your school has blocked all attempts to communicate over ports other than the standard, approved ports. What yo...
- Tue Jan 21, 2003 1:55 am
- Forum: Ask Kiri
- Topic: Hours played?
- Replies: 20
- Views: 15301
Take the hours played, +17 (for the age you start with) and divide by 4 to get your age. Each 4 hours = 1 year of mud age. But they have their mud age already. They are looking for hours played, right? I think the following equation is what people want. Hours played = (MUD Age - 17) * 4 The sysop c...