Posted: Mon Mar 22, 2004 8:03 am
Druids should be necromancers.
Priests focus on the good align, Necromances on the evil end.
By the way, what's the difference between a merchant and a class besides a different word? Typical race/class system uses the "class" as determining what skills and abilities you get and the "race" gives you a few bonuses and detriments respectively. It sounds like this "merchant" idea is simply the inverse of that.
Priests focus on the good align, Necromances on the evil end.
By the way, what's the difference between a merchant and a class besides a different word? Typical race/class system uses the "class" as determining what skills and abilities you get and the "race" gives you a few bonuses and detriments respectively. It sounds like this "merchant" idea is simply the inverse of that.